<?xml version="1.0"?>
<sprite variants="135" variant_offset="1">
  <imageset name="wand" src="graphics/sprites/equipment/weapons/wand.png|R" width="128" height="128"/>
  <action name="default" imageset="wand"/>
  <action name="stand" imageset="wand">
    <animation direction="down">
      <frame index="0" offsetY="32"/>
    </animation>
    <animation direction="left">
      <frame index="18" offsetY="32"/>
    </animation>
    <animation direction="up">
      <frame index="36" offsetY="32"/>
    </animation>
    <animation direction="right">
      <frame index="54" offsetY="32"/>
    </animation>
  </action>
  <action name="sit" imageset="wand">
    <animation direction="down">
      <frame index="7" offsetY="32"/>
    </animation>
    <animation direction="left">
      <frame index="25" offsetY="32"/>
    </animation>
    <animation direction="up">
      <frame index="43" offsetY="32"/>
    </animation>
    <animation direction="right">
      <frame index="61" offsetY="32"/>
    </animation>
  </action>
  <action name="walk" imageset="wand">
    <animation direction="down">
      <sequence offsetY="32" start="0" end="6" delay="75"/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="18" end="24" delay="75"/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="36" end="42" delay="75"/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="54" end="60" delay="75"/>
    </animation>
  </action>
  <action name="attack" imageset="wand">
    <animation direction="down">
      <sequence offsetY="32" start="9" end="12" delay="75"/>
      <end/>
    </animation>
    <animation direction="left">
      <sequence offsetY="32" start="27" end="30" delay="75"/>
      <end/>
    </animation>
    <animation direction="up">
      <sequence offsetY="32" start="45" end="48" delay="75"/>
      <end/>
    </animation>
    <animation direction="right">
      <sequence offsetY="32" start="63" end="66" delay="75"/>
      <end/>
    </animation>
  </action>
</sprite>
